Chapter 4: OpenTK.Graphics (OpenGL and ES)
In order to use OpenGL functions, your System requires appropriate drivers for hardware acceleration.
The OpenGL Programming Guide is a book written by Silicon Graphics engineers and will introduce the reader into graphics programming. It is highly recommended you take a look at this resource to learn about the essential concepts in OpenGL.
These pages are more focused about OpenTK specific changes to the C API, and how to use OpenTK.Utility classes to assist with some common tasks.
Todo: Missing Pages
- window-related, etc. (brings the reader to the level of a Quickstart Template)
- GLSL related changes.
- OpenTK.Utility related
- Printer-friendly version
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